We’re looking for a Middle iOS/MacOS Software Engineer for working on educational project.
Team size: PM, 2 .NET WFP devs, 3 QA, 2 Android devs and 2 iOS dev. Also Back-end team from customer side.
RESPONSIBILITIES:
- Develop Swift-based solutions for iOS and MacOS;
- Collaborate for smoother processes and unclear technicalities;
- Enhance user interfaces for performance and scalability;
- Maintain, refactor, and service existing apps;
- Apply Agile, utilize project tools;
- Implement with frameworks like Alamofire, Realm, UIKit, etc.;
- Optimize and review code quality;
- Interact with the team on technical matters.
REQUIREMENTS:
- 2+ years of experience as a iOS/MacOS Software Engineer;
- Experience in working with Swift 4, Alamofire, Realm;
- Experience in working with UIKit, AppKit, macCatalyst, PDFKit;
- Understanding of Agile methodologies and SDLC Practical;
- Knowledge of project tracking tools (Jira, Trello, Confluence);
- English level: Intermediate Strong or higher.
WILL BE PLUS:
- Knowledge of Lottie, UserDefaults;
- Understanding of Multithreading ,Firebase, Firebase Dynamic Links, WebKit;
- Experience in active communication with customers.
BENEFITS:
- Flexible working hours;
- 20 paid days off and 10 sick/medical leaves;
- Additional paid days off for personal events like marriage and childbirth;
- Maternity/Paternity leaves;
- Medical insurance;
- Discount program;
- Self-development budget per year;
- Referral bonuses;
- Corporate events and gifts;
- Learning events and mentorship opportunities;
- Speaking Clubs;
- PE accounting and support.
INTERVIEWING PROCESS:
- Welcome Interview with the Recruiter (30 min);
- Technical Interview (up to 1 hour 30 min);
- Final Interview with Project Manager (30 min).