Gunzilla Games is a game developer founded on the desire to innovate, break down technological boundaries, and create next-generation gaming experiences players will remember forever. We are currently working on Off The Grid (OTG), a cyberpunk Battle Royale 2.0.
4 листопада 2024 GameDev

Lead Render Programmer

Київ, Франкфурт-на-Майні (Німеччина), віддалено

ABOUT THE JOB

Gunzilla Games is looking to recruit a Lead Render programmer to join us to work on our game OTG (Off The Grid), an all-new AAA Battle Royale 2.0 third-person shooter, available as Early Access on PlayStation®5, Xbox® Series X|S and PC now.

As our lead, you will lead our rendering team to ensure high coding standards and guide the career development of Programmers within the team.

RESPONSIBILITIES

As a Lead Render Programmer, you will:

  • Take leadership for the Rendering engineers through a combination of coaching, direction-setting, and hands-on engineering
  • Collaborate with Design, Development, Production, and Product leadership to ensure that Render systems are well-integrated and support overall game goals.
  • Collaborate with our Tech Art department and art directors to provide effective solutions
  • Architect, prototype, build, and maintain rendering systems in high-quality C++.
  • Create detailed and highly accessible documentation for both technical and non-technical stakeholders.

REQUIREMENTS

  • 5-7 years experience as a Render programmer in games, with at least one Shipped AAA title
  • Exhibit strong leadership qualities such as motivation, positivity, and active listening
  • Foster high standards in communication, collaboration, and coding
  • Oversee technical planning and task delegation
  • Strong understanding of 3D rendering algorithms and related mathematics.
  • Strong knowledge of one or more rendering APIs such as DirectX, Vulkan or console ones
  • Expertise in multiple programming languages, including C++
  • Strong understanding of low-level systems such as physics, networking, and memory
  • Familiarity with game engines, IDEs, source control, and build infrastructure
  • Experience working as a render developer on Unreal Engine 4 or 5

GUNZILLA OFFERS*

  • Unlimited Paid Vacation
  • Paid Sick Leave
  • Flexible Working
  • Work from Home
  • Health Insurance
  • Bonuses
  • English / German Courses
  • Public Transportation
  • Relocation & Accommodation Support
  • Office Perks & Gym Membership

*Some benefits may vary depending on Location & position

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